AI Insights · Timothy · April 2024
Top 5 Slime Games Performance on Android in the UK for Q1 2024
Discover the performance trends of the top 5 slime games on Android in the UK during Q1 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top 5 slime games on the Android platform in the United Kingdom showcased notable trends in downloads, revenue, and active users. Here's a closer look at their performance:
Super Slime Simulator: DIY Art from Dramaton saw its weekly revenue peak at around $202 in the week of February 26. Downloads fluctuated, peaking in the first week of January with approximately 10.9K downloads, but saw a general decline, ending the quarter at around 6.8K. Active users started at 62.8K in early January and decreased to 44.3K by the end of March.
Super Slime - Black Hole Game by Supercent, Inc. experienced a revenue peak of $266 in the first week of February. Weekly downloads peaked at about 10.2K in mid-February, with active users showing a strong upward trend, reaching 51.5K by the last week of March.
Bruno - My Super Slime Pet, another title from Dramaton, had its highest revenue of $115 in mid-March. Downloads peaked at 8.1K in late January, but tapered off to around 4.9K by the end of the quarter. Active users saw a rise from 30.3K at the start of January to 38.3K in the last week of March.
My Talking Slimy: Cat Friends by Pixeland OU recorded its highest revenue of $738 in the second week of January. Downloads showed a significant increase in early March, peaking at approximately 1.6K. Active users rose from 5.4K in early January to 5.7K by early March, before settling at 5.2K by the end of the quarter.
Slime Simulator Time: 3D ASMR by Questzy saw minimal activity, with downloads peaking at 988 in the first week of January and dwindling to zero by early March. Active users decreased steadily from 2.1K at the beginning of January to 481 by the end of March.
For more detailed insights, visit Sensor Tower.